Qweebi, the online STEM platform that lets schools run hands-on engineering and robotics projects right in a web browser, just raised $500,000 in seed funding. The round was led by Inflection Point Ventures (IPV), with participation from heavyweights like Jeroen Tas, former Co-founder of Mphasis and Chief Innovation & Strategy Officer at Philips and Arpit Jain, Co-founder and CEO of SplashLearn, the top K-12 math platform in the U.S.

The company plans to use the funds to keep building out its product and grow adoption across U.S. school districts.
Already, over 5,200 schools in all 50 states about 4% of schools nationwide have signed up, reaching more than 100,000 students. All that growth has been purely organic, thanks to teachers sharing the word on social media.
Running hands-on engineering and robotics projects in real classrooms sounds simple, but it’s a nightmare. STEM teachers spend hours hunting for lesson plans, tracking down batteries, motors, and sensors for hundreds of kids.
Then in a typical 45-minute class, so much time goes to setup and cleanup that there’s barely any left for actual learning. No wonder it’s tough to deliver consistent, high-quality hands-on experiences.
That’s where Qweebi changes everything by bringing it all online. Teachers pick from a ready-to-go library of projects, complete with lesson plans and guides mitigating prep time from hours to under 30 minutes.
In class, kids build virtual prototypes that work just like the real thing, no physical supplies needed. With setup and cleanup gone, they spend way more time building and learning.
Teachers can now deliver rich, hands-on projects in just 3-4 class periods stuff that used to take weeks to pull off or got watered down into basic activities.
Qweebi was founded by a team with deep experience building interactive 3D platforms and scaling venture-backed startups.
Leadership Comments
Commenting on the investment, Mitesh Shah, Co-founder, Inflection Point Ventures said, “STEM education is becoming increasingly important in preparing students for the future workforce, yet schools often struggle with the costs and logistics involved in
delivering hands-on learning. Qweebi’s browser-based approach removes these barriers by making engineering and robotics education accessible without requiring physical infrastructure. Their strong organic adoption across U.S. schools demonstrates the real demand for scalable digital STEM learning solutions, and we believe the team is well positioned to expand this model globally.”
Vivek Seetharaman, CEO of Qweebi, said “If you really want to master something, you have to actually do it, you can’t just read about it or watch someone else do it. That’s something we all know, and it’s the essence of hands-on learning. School systems around the world are increasingly moving beyond books and videos toward hands-on experiences. But in real classrooms, cost and friction still make it extremely difficult for teachers to run these projects at scale. At Qweebi, we’re removing these barriers to make hands-on learning simple and accessible, so every child has the opportunity to truly learn-by-doing.”
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